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Elite dangerous 2.2 changelog
Elite dangerous 2.2 changelog











elite dangerous 2.2 changelog

That makes them a good option for ships that might not normally be kitted out for heavy combat, such as passenger ships, giving them a greater chance of survival in sketchy systems. Pricing for fighters is said to be similar to SRVs (Surface Recon Vehicles), meaning they'll be relatively cheap to buy as well as easy to use. Only when the resources required to do so are depleted do you have to head back to a trading post to restock. If one gets destroyed in the field, the hanger bay is able to "3D print" a new one. What's particularly cool is that fighters are essentially disposable. Each module can hold up to two bays, inside which you can pick a particular fighter or load out, with a variety of defensive and offensive weapons available for each fighter.

elite dangerous 2.2 changelog

In order to use fighters, larger ships have to be outfitted with a specialised hangar module.

elite dangerous 2.2 changelog

Plus, it has a neat swing-wing design that makes it look far more intimidating than the other fighters.Įnlarge / You'll be able to deck your ships and fighters out in a range of different colours too. The most tank-like of the three ships, the Taipan trades speed and manoeuvrability for hull strength and shields, making it a particularly good option for heavy combat. More exciting is the Taipan fighter, which is new to the game. The F63 Condor federal fighter and GU97 imperial fighter are identical their CQC counterparts, the former sporting the fastest acceleration in exchange for manoeuvrability and hull strength, the latter being more fragile but more manoeuvrable. You can hot swap between the two ships too, opening up some particularly devious attack patterns. You could tell the mothership to stay put, for instance, to keep it out of harm's way, or tell it to follow the fighter and go in all guns blazing. The idea is that players will be able to launch one of these fighters and pilot it remotely, issuing commands back to the mothership. The big news: single-seat, ship-launched fighters based on the CQC fighter designs. Remember Elite's CQC (close-quarters combat) Championship, its lesser loved multiplayer arena combat mode? While it's not getting the overhaul it arguably needs-nor is the now-postponed £75,000 ($100,000) CQC tournament making a comeback-Frontier is taking some of the best bits of CQC and bringing them to the wider Elite universe as part of the upcoming Elite Dangerous: Guardians 2.2 update in October. The update will automatically download on both PC and Xbox One. Updated: Elite Dangerous: The Guardians is now live, as version 2.2 for Elite Dangerous: Horizons and version 1.7 for the base Elite Dangerous game.













Elite dangerous 2.2 changelog